Blood

Talents

  • Unbreakable Armor :  

old: increasing your armor by 25% and strength by 20%

new: increasing your armor by 25% and increasing your Parry by 15%

 

  • Bloodworms : 

old: Your weapon hits have a 3/6/9% chance to cause the target to spawn 2-4 Bloodworms.  Bloodworms attack your enemies, healing you as they do damage for 20 sec or until killed.

new: Your weapon hits have a 3/6/9% chance to cause the target to spawn 4-6 Bloodworms and reset a rune.  Bloodworms attack your enemies, healing you as they do damage for 15 seconds or until killed.". 

  • New Spell: Bone Strike 

    Instantly strike the enemy, dealing 40% weapon damage plus 306. This also grants you a stack of Bone Shield. Bone Shield reduces damage taken by 1% and increase armor by 2%, stacking up to 12 times.

  • Hysteria   has been swaped with Bone Shield

  • Heart Strike :

old: Instantly strike the target and his nearest ally

new: Instantly strike the target and all his nearest allies

  • Bone Shield's cooldown has been reduced by 30 seconds.

    ,
  • Unbreakable Armor has been swapped with Abomination's Might.


  • Dark Conversion  has been swapped with Magic Suppression.


  • Bloody Vengeance  has been swapped by Anti-Magic Zone. 


  • Subversion   has been swapped by Frigid Dreadplate


  • Bone Strike  is now a level 50 talent.

  • Dancing Rune Weapon  has been swapped by Acclimation

Frost 

Spells

  • Frost Presence :

old: Threat generated +45%

new: Threat generated +150%


Unholy 

Spells

  • New Spell: Empower Runeblade 

Empowers the Death Knight's runeblade with dark energy, allowing it to unleash devastating shadow lightning upon hitting an enemy. Deals 1925-2075 shadow damage on hit that bounces to 5 additional targets for 15 seconds.


All Spec

Spells

  • New Spell: Bloodstride
    The Death Knight harnesses blood magic to teleport to a location of their choice within 20 yards. Upon arrival, a surge of corrupted blood erupts, dealing 300 damage to all enemies within 5 yards. Additionally, the Death Knight gains a 30% increase to movement speed for a short duration.

  • New Spell: Frost Pillar

Increases your strength by 30 % for 10 seconds.